The Panel plug-in demonstrates the creation of panels with UI elements, notifiers, timers, and Illustrator art object iteration. This demonstrates the creation of tools, modal dialogs with UI elements, preferences, and Illustrator art drawing. The Tool plug-in implements a gear drawing tool. This is to provide a good foundation on which to start building your own plugin (see below). The Skeleton sample simply acts as an empty plugin that performs no function, but which Illustrator recognizes and loads successfully. The Annotate sample implements a simple rectangle drawing tool, which annotates its geometry during dragging. No modifications or additional downloads are needed to develop plug-ins for CC 2019 through 2023 (23-27).ĬORE contains four sample plug-ins: Annotate, Panel, Skeleton, and Tool. Hot Door uses Microsoft Visual Studio 2015 Professional and has not tested later versions. Microsoft Visual Studio 2015 Professional or above is required to develop Illustrator plug-ins for Windows using CORE. the older compilers or linkers) if you'd like to manually modify Xcode 12 or 13 to compile for all versions of Illustrator, simply extract the MacOSX10.x.sdk folder from each older version of Xcode and copy it into the Xcode.app/Contents/Developer/Platforms/atform/Developer/SDKs folder of Xcode 12 or 13, and modify the associated ist file there to remove the "MinimumSDKVersion" entry. It is worth noting that only the older macOS SDKs are required to develop for older versions of Illustrator (not e.g. Simply download it (or checkout its git repository) and follow the instructions - you can specify certain options when running the XcodeLegacy command to only add macOS 10.13 through 10.15 to Xcode 12 or 13, if you'd rather not download Xcode versions below 9.4.1 as well. Otherwise, you will only be able to compile against the version of CORE corresponding to the macOS SDK versions listed above.Īll the Xcode modifications are straightforward and are fully automated by this XcodeLegacy script on github. To be able to compile against all versions of CORE, your Xcode binary will need to be modified for legacy support. To develop plug-ins for Illustrator CC 2019 (Ai 23) or 2020 (Ai 24), you will need the OS 10.13 SDK.To develop plug-ins for Illustrator CC 2021 (Ai 25), you will need the OS 10.14 SDK.To develop plug-ins for Illustrator CC 2022 (Ai 26) and 2023 (Ai 27), you will need the OS 11.1 SDK.Please refer to Apple's documentation on how to do this. To distribute plug-ins for macOS Catalina or later (10.15), you will need Xcode 10 or later to notarize your binary.We have tested full compatibility up to Xcode 13.4.1. Xcode 9 or above is required to develop Illustrator plug-ins for macOS using CORE. Illustrator and macOS have been around for many years, so system compatibility can get confusing however, this list and an open-source shell script will fix you right up. Download and install Xcode (for Mac) and/or Microsoft Visual Studio (for Windows).īuild the sample plug-in(s) of your choice.ĭuplicate and modify the Skeleton plug-in to start your own.
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